Artwork | Tapestry | London

Artwork


Reprographics | Packaging | Ad Pre-flighting | POS | Localisation | Creative


We create thousands of pieces of commercial artwork and templates across print and digital every year, with clients ranging from leading global video game providers to high street retailers. Our multi-disciplined team create a range of artwork including digital banners, packaging and POS material, whilst offering all aspects of the process, from designing the creative right through to repro. We work with clients worldwide and are dedicated to delivering an optimum service, which is why we run a 24 hour operation and have artworkers on hand at any given time.
Advertising

River Island

We provide in-store artworks and press advertising campaigns. Images are featured in stores, newspapers, magazines and online.

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Advertising

Whole Earth

Whole Earth Foods product packaging has been produced by us for over a decade, ranging from soft drinks to baked beans.

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FIFA 18

FIFA 18 was released on 29/9/18 across 7 different platforms and in 29 different territories. We provide all global artwork and localisation for the EA game.

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Call of Duty: Black Ops 4

We produced all of the cover artwork assets for Call of Duty Infinite Warfare developed by Infinity Ward and published by Activision

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Immortal: Unchained

Immortal: Unchained combines tactical combat with RPG mechanics and third-person shooting to deliver a unique and innovative experience inspired by the emerging hardcore action-RPG genre.

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Deliveroo

From tube stations to buses and taxis, we artworked and delivered all the advertisements, ensuring the images retained their vibrant colours when printed.

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Star Wars Battlefront II

EA released Star Wars Battlefront II worldwide for PS4, Xbox One and PC. We provided the artwork and localisation for the game, including POS and online assets.

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Advertising

Stella McCartney

We provided reprography services for all of Stella McCartney's SS18 Campaign, from in-store POS light boxes, to internal and external marketing material.

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Jurassic World Evolution

We worked with video game publishers Sold Out to create inlays, inserts and discs for 37 countries worldwide.

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